Thursday, July 11, 2013

Thursday July 11th 2013 - Video Game Digital Art

Last night brought a bit of attention to my animation skills, I absolutely love sketching and painting in photoshop but animating a single character from one piece of art is another subject. I think if I spend time working with the concept of making more sprites from one picture I could master it. Although we only have a small amount of time, so from now on I'll be doing mainly art in photoshop and Zeph will be cutting and cropping to make our characters move.
Today we finished the art for the main character today and the Kaku (Mukwip).
I've gotten better with the digital sketch pad and prefer it now over just my computers touch pad.
Tonight I'm going to work towards finishing the Cannibal Bird.



Wednesday, July 10, 2013

July 10th 2013 - Character Sprites

Today I learned a lot about photoshop and illustrator. Its been an experience, downloading illustrator caused some problems but I'll be using photoshop for now.
Zeph helped make a small sprite sheet for Devin to use as a prototype. Today is going to be another hectic day in terms of the art we have to do, but I cant wait to start on it. Im adoring the creativity. This is one of the times I really look forward to ducking out from the crowd and enjoy doing my homework!

Tuesday, July 9, 2013

Tuesday July 9th - YAY! Small Accomplishment! Finished concept art

YES! Finally finished the concept art for the Doc. I feel so much better having done that. I love this job so much, would definitely not mind this kind of pressure as a constant job. The feeling of accomplishment of this small feat is amazing. These guys are great, we have a great team.
Assigning new work for this week. Going to get started tonight and check with my dad about art. Wish us luck!







Monday, July 8, 2013

Monday July 8th - Finishing up Game Design Doc

Today we pitched our ideas to the other people working in EAE and they had very helpful comments and ideas. It is starting to get very intense with the fact that we only have a couple more weeks left to finish this game. Tonight we plan on finishing imputing the last concepts in our game design document.  Todays going to be a challenge but I cannot wait to start working on the actual mechanics in the game. Wish us luck!

Wednesday, July 3, 2013

July 3 2013 - Concept Art, Character Bio, Pitching the Game.

Finished some of the concept art for the game yesterday. I really enjoy the creativity this calls for. Being able to put faces and personalities to the characters and items in the game is a great deal of fun.
We were taught how to pitch a game to someone today. Hopefully I get better at this as time progresses and I get more practice. It went well though and we worked well together if any of us forgot something that was critical to explaining the game. Hopefully I'll be able to spend some time working over the weekend and figuring out more of the concept art for more items.


Tuesday, July 2, 2013

July 2nd 2013 - Concept Art

Today has been a very creative day in terms of the production of the video game. We have been assigned each Five characters of which we are to draw each of there actions. Today has also been my first time on a digital sketch pad. I find it to be very challenging as of now, but I hope to improve over the course of the project.
Working on each characters back story and listing their personality is quite a fun task. I like the idea of each of them having a back story just as they do in the old Shoshone tales.
First time drawing on digital sketch pad.

Trent and Devin

Cottontail concept art

Monday, July 1, 2013

July 1st 2013 - Game Levels

Today our little team worked on creating and mapping out the levels and storyline of how the video game is going to progress. Work for this step is almost completed and we then can move on to the next step which will be actually making the model of the levels digitally.
Being able to set out the sheets of paper and place our characters on the map made the game seem more solid and playable. We've mapped out our interactive aspects of the game with poker chips and played though the areas that were set up as if it were a board game. Im extremely happy with all the progress we have made today. Working on this project is defiantly one of the most personally rewarding jobs I've had so far.
By getting so much done today I expect that tomorrow should be great. I'm very enthusicastic to begin working.